Probably Stolen store events and price changes

Updated

Probably Stolen store events can change trade category prices and bring special customers; the listed events include price increases and a household price reduction. The game’s terms page says 15 ordinary random events can adjust trade category prices or bring special customers (the Probably Stolen terms wiki). Nutrifruit harvest news can signal category price changes, so check current quotes and stock rather than treating a signal as a fixed price change. Event percentages affect price calculations, while actual quotes also depend on other adjustments and bargaining.

Illustration for a Probably Stolen guide: A bulletin board by a shop door with a single newspaper pinned to it; muted palette with one pale amber accent.
Illustration

What Probably Stolen store events change

Probably Stolen store events affect trade prices or bring special customers, and the stated effects apply to particular item categories. The market events page describes a normal random pool of 15 events, with durations and cooldowns that vary by event (the Probably Stolen market events wiki). That pool count gives a useful sense of the system’s size, while the entries below cover the events named in the available descriptions.

Station events change item prices for a few days and can bring special customers, according to the Cozy Game Guides event page (Cozy Game Guides). The events can therefore matter in two ways: a price effect can change category calculations, and a special customer can appear. The stated price percentages describe the event’s effect, while an actual quote also reflects other adjustments and bargaining.

Probably Stolen market events and stated effects

The table lists all 21 Probably Stolen store events (the source calls them station events) in the Cozy Game Guides events list, one row each, with the price change, duration and cooldown, and special customer that page gives. A dash means the source gives none for that event. The wiki's own figures match the rows for water plant failure and the station-wide blackout, and they are shown with those rows below.

EventStated price changeDuration and cooldownSpecial customer or note
Water supply crisisWater and rations +100%; drinks +90%; purification supplies +80%3 days; cooldown 3 daysCorporate representative or panicked spacer; upper levels donate two 750 ml bottles of high-quality water
Minor water shortageWater and rations +35%; drinks +30%; purification +25%3 days; cooldown 3 daysLower-level water buyer
Water supply surplusWater and rations −25%; drinks −20%; purification −15%2 days; cooldown 3 daysIce miner selling high-quality water
Power outageEnergy cells +66%2 days; cooldown 3 daysLower-level energy cell buyer; your power is off unless you bought the power hijack upgrade
Power plant maintenanceEnergy cells +33%1 day; cooldown 3 daysLower-level energy cell buyer
Who turned out the lights? (station-wide blackout)Energy cells +100%; weapons +25%2 days; cooldown 3 daysUpper-level energy buyer; panicked shopkeeper buying weapons and armor; your power is off unless hijacked
Bad Nutrifruit harvestFood +50%3 days; cooldown 3 daysFood buyer
Nutrifruit seed shortageFood +33%; seeds +50%2 days; cooldown 3 daysFarmer (buys seeds, sells 6 nutrifruit)
Nutrifruit harvestFood −20%3 days; cooldown 3 days—
Construction projectsMaterials +30%3 days; cooldown 3 daysForeman (buys materials)
Meteor showerMaterials +50%3 days; cooldown 3 daysForeman (buys materials)
Material surplusMaterials −25%1 day; cooldown 3 daysMiner selling metal ore at 15–25% off
Illegal weapon shipmentWeapons −35%2 days; cooldown 8 daysAnnounced with the matching Black Market perk
Increased weapons demandWeapons +25%3 days; cooldown 2 daysAnnounced with the matching Revolution perk
Lower-level lynchingWeapons and armor +33%1 day; cooldown 10 daysAngry citizen (buys weapons, armor)
Medical supplies shortageMedical +50%2 days; cooldown 3 daysPharmacist
Oxymore addiction on the riseMedical +25%2 days; cooldown 5 daysClinic volunteer selling free Naloxgone; giving it away gives +1 lower-level reputation, charging costs −4
Household item surplusHousehold −20%1 day; cooldown 3 daysScavenger selling toothpaste, 4-in-1 wash and toilet paper
Household relief driveHousehold −40%1 day; cooldown 3 daysAnnounced with the matching Upper Levels perk
Tourist influx—2 days; cooldown 3 daysTourists (upper level) with substances, food and water; souvenir hunters for junk or weapons
Security budget increase—1 day; cooldown 10 daysScripted for day 10

Notes for reading each event

Bad harvest is the named food event with a default duration and percentage: food prices rise by 50% for three days by default. The word “default” matters when reading that figure, because the event description attaches the duration to its usual stated effect. Use the figure as the listed event adjustment, with the understanding that actual quotes also depend on other adjustments and bargaining.

The wiki's water plant failure figures match Cozy Game Guides' Water supply crisis row: water and water rations rise by 100%, drinks by 90%, and purification supplies by 80%, for three days. These are category effects, so read each one by item type rather than as one uniform increase.

A station-wide blackout raises energy cell prices by 100% and weapon prices by 25%. That matches the "Who turned out the lights?" row in the Cozy Game Guides events list, which lasts two days and also switches off your power unless you bought the power hijack upgrade. Cozy's separate Power outage row is different: energy cells +66% for two days. Its Power plant maintenance row is energy cells +33% for one day.

Meteor shower combines a materials price change with a special customer. Material prices rise by 50% for three days, and a foreman comes to buy materials. The listed effect makes this event relevant both when checking material quotes and when considering the customer described for the event.

Medical Supplies Shortage raises medical item prices by 50%, while Household Relief Drive reduces household item prices by 40%. The two entries point in opposite price directions and apply to different categories. Read the category name alongside the percentage so that an increase for medical items is not mistaken for an increase across all goods.

How to use Probably Stolen news events

Probably Stolen news events can signal a category price change, and Nutrifruit harvest news is one named signal. The terms page advises checking current quotes and stock instead of assuming that the news produces a fixed price change. That makes the quote and available stock the practical details to inspect when a news item concerns a category you trade.

Event percentages affect price calculations, but a percentage does not by itself establish the final quote. Other adjustments and bargaining also affect actual quotes, so read an event’s percentage as one part of the calculation. For example, a stated 50% category increase tells you the event’s listed adjustment; the final offer still depends on the other factors named in the terms description.

A useful reading order is to identify the event name, match it to the affected category, and then check the current quote and stock. The event list supplies category effects such as food, water, drinks, materials, energy cells, weapons, medical items, and household items. The descriptions also identify a foreman who buys materials in the meteor shower entry and special customers as a general possible event effect. This keeps the event note tied to the item or customer it actually names.

  • Match the event to its named category, such as food, materials, or household items.
  • Read the stated percentage and duration together when both are given.
  • Check current quotes and stock when Nutrifruit harvest news signals a category change.
  • Treat the event percentage as one input to a quote, which can also depend on other adjustments and bargaining.

Our take on Probably Stolen store events

The clearest way to read Probably Stolen store events is as category-specific signals with stated percentages, durations, or customer effects. The listed descriptions give direct figures for several events, while the terms page explains that event percentages feed into price calculations alongside other adjustments and bargaining. Keeping those two pieces together gives a more useful picture than treating an event percentage as the complete quote.

The market event information also makes clear that the normal random pool contains 15 events and that durations and cooldowns vary by event. The individual entries here state only the details named for each one, such as a three-day effect or a category percentage. When a description names a special customer, as the meteor shower entry does, that customer detail belongs with the event’s market effect.

For a trading decision, the sourced guidance points to current quotes and stock as the checks to make when harvest news signals a category change. That approach also fits the difference between an event adjustment and an actual quote, which can reflect bargaining and other adjustments. Probably Stolen store events are easiest to use when each report is connected to its named category and the current market information is checked alongside it.

Frequently asked questions

How many Probably Stolen store events are there?

The normal random event pool contains 15 market events. The terms description also says 15 ordinary random events can adjust trade category prices or bring special customers, and durations and cooldowns vary by event.

How do Probably Stolen store events affect prices?

Events adjust prices for named trade categories, with listed effects such as a 50% food price rise during a bad harvest or a 40% household item reduction during Household Relief Drive. Event percentages affect price calculations, while actual quotes also depend on other adjustments and bargaining.

How long does the water supply crisis last in Probably Stolen?

The Water Supply Crisis description says water and water ration prices rise by 100% for three days. It also lists a 90% rise for beverage prices and an 80% rise for water purification supply prices.

What does a blackout do to prices in Probably Stolen?

A station-wide blackout raises energy cell prices by 100% and weapon prices by 25%. The event description also says it can switch off your power.

Does a meteor shower bring a special customer?

Yes, a meteor shower brings a foreman who buys materials. The event also raises material prices by 50% for three days.

Should I assume harvest news means a fixed price change?

No, Nutrifruit harvest news can signal category price changes, but the terms guidance says to check current quotes and stock instead of assuming a fixed price change. Actual quotes also depend on other adjustments and bargaining, so the event percentage is only part of what determines a quote.

What should I check when Probably Stolen store events appear?

Match the event to the category it names, then check the current quote and stock when harvest news signals a change. Keep any stated duration with the percentage, and remember that other adjustments and bargaining also affect actual quotes.

Sources