Probably Stolen store events and price changes
Updated
Probably Stolen store events can change trade category prices and bring special customers; the listed events include price increases and a household price reduction. The game’s terms page says 15 ordinary random events can adjust trade category prices or bring special customers (the Probably Stolen terms wiki). Nutrifruit harvest news can signal category price changes, so check current quotes and stock rather than treating a signal as a fixed price change. Event percentages affect price calculations, while actual quotes also depend on other adjustments and bargaining.

What Probably Stolen store events change
Probably Stolen store events affect trade prices or bring special customers, and the stated effects apply to particular item categories. The market events page describes a normal random pool of 15 events, with durations and cooldowns that vary by event (the Probably Stolen market events wiki). That pool count gives a useful sense of the system’s size, while the entries below cover the events named in the available descriptions.
Station events change item prices for a few days and can bring special customers, according to the Cozy Game Guides event page (Cozy Game Guides). The events can therefore matter in two ways: a price effect can change category calculations, and a special customer can appear. The stated price percentages describe the event’s effect, while an actual quote also reflects other adjustments and bargaining.
Probably Stolen market events and stated effects
The table lists all 21 Probably Stolen store events (the source calls them station events) in the Cozy Game Guides events list, one row each, with the price change, duration and cooldown, and special customer that page gives. A dash means the source gives none for that event. The wiki's own figures match the rows for water plant failure and the station-wide blackout, and they are shown with those rows below.
| Event | Stated price change | Duration and cooldown | Special customer or note |
|---|---|---|---|
| Water supply crisis | Water and rations +100%; drinks +90%; purification supplies +80% | 3 days; cooldown 3 days | Corporate representative or panicked spacer; upper levels donate two 750 ml bottles of high-quality water |
| Minor water shortage | Water and rations +35%; drinks +30%; purification +25% | 3 days; cooldown 3 days | Lower-level water buyer |
| Water supply surplus | Water and rations −25%; drinks −20%; purification −15% | 2 days; cooldown 3 days | Ice miner selling high-quality water |
| Power outage | Energy cells +66% | 2 days; cooldown 3 days | Lower-level energy cell buyer; your power is off unless you bought the power hijack upgrade |
| Power plant maintenance | Energy cells +33% | 1 day; cooldown 3 days | Lower-level energy cell buyer |
| Who turned out the lights? (station-wide blackout) | Energy cells +100%; weapons +25% | 2 days; cooldown 3 days | Upper-level energy buyer; panicked shopkeeper buying weapons and armor; your power is off unless hijacked |
| Bad Nutrifruit harvest | Food +50% | 3 days; cooldown 3 days | Food buyer |
| Nutrifruit seed shortage | Food +33%; seeds +50% | 2 days; cooldown 3 days | Farmer (buys seeds, sells 6 nutrifruit) |
| Nutrifruit harvest | Food −20% | 3 days; cooldown 3 days | — |
| Construction projects | Materials +30% | 3 days; cooldown 3 days | Foreman (buys materials) |
| Meteor shower | Materials +50% | 3 days; cooldown 3 days | Foreman (buys materials) |
| Material surplus | Materials −25% | 1 day; cooldown 3 days | Miner selling metal ore at 15–25% off |
| Illegal weapon shipment | Weapons −35% | 2 days; cooldown 8 days | Announced with the matching Black Market perk |
| Increased weapons demand | Weapons +25% | 3 days; cooldown 2 days | Announced with the matching Revolution perk |
| Lower-level lynching | Weapons and armor +33% | 1 day; cooldown 10 days | Angry citizen (buys weapons, armor) |
| Medical supplies shortage | Medical +50% | 2 days; cooldown 3 days | Pharmacist |
| Oxymore addiction on the rise | Medical +25% | 2 days; cooldown 5 days | Clinic volunteer selling free Naloxgone; giving it away gives +1 lower-level reputation, charging costs −4 |
| Household item surplus | Household −20% | 1 day; cooldown 3 days | Scavenger selling toothpaste, 4-in-1 wash and toilet paper |
| Household relief drive | Household −40% | 1 day; cooldown 3 days | Announced with the matching Upper Levels perk |
| Tourist influx | — | 2 days; cooldown 3 days | Tourists (upper level) with substances, food and water; souvenir hunters for junk or weapons |
| Security budget increase | — | 1 day; cooldown 10 days | Scripted for day 10 |
Notes for reading each event
Bad harvest is the named food event with a default duration and percentage: food prices rise by 50% for three days by default. The word “default” matters when reading that figure, because the event description attaches the duration to its usual stated effect. Use the figure as the listed event adjustment, with the understanding that actual quotes also depend on other adjustments and bargaining.
The wiki's water plant failure figures match Cozy Game Guides' Water supply crisis row: water and water rations rise by 100%, drinks by 90%, and purification supplies by 80%, for three days. These are category effects, so read each one by item type rather than as one uniform increase.
A station-wide blackout raises energy cell prices by 100% and weapon prices by 25%. That matches the "Who turned out the lights?" row in the Cozy Game Guides events list, which lasts two days and also switches off your power unless you bought the power hijack upgrade. Cozy's separate Power outage row is different: energy cells +66% for two days. Its Power plant maintenance row is energy cells +33% for one day.
Meteor shower combines a materials price change with a special customer. Material prices rise by 50% for three days, and a foreman comes to buy materials. The listed effect makes this event relevant both when checking material quotes and when considering the customer described for the event.
Medical Supplies Shortage raises medical item prices by 50%, while Household Relief Drive reduces household item prices by 40%. The two entries point in opposite price directions and apply to different categories. Read the category name alongside the percentage so that an increase for medical items is not mistaken for an increase across all goods.
How to use Probably Stolen news events
Probably Stolen news events can signal a category price change, and Nutrifruit harvest news is one named signal. The terms page advises checking current quotes and stock instead of assuming that the news produces a fixed price change. That makes the quote and available stock the practical details to inspect when a news item concerns a category you trade.
Event percentages affect price calculations, but a percentage does not by itself establish the final quote. Other adjustments and bargaining also affect actual quotes, so read an event’s percentage as one part of the calculation. For example, a stated 50% category increase tells you the event’s listed adjustment; the final offer still depends on the other factors named in the terms description.
A useful reading order is to identify the event name, match it to the affected category, and then check the current quote and stock. The event list supplies category effects such as food, water, drinks, materials, energy cells, weapons, medical items, and household items. The descriptions also identify a foreman who buys materials in the meteor shower entry and special customers as a general possible event effect. This keeps the event note tied to the item or customer it actually names.
- Match the event to its named category, such as food, materials, or household items.
- Read the stated percentage and duration together when both are given.
- Check current quotes and stock when Nutrifruit harvest news signals a category change.
- Treat the event percentage as one input to a quote, which can also depend on other adjustments and bargaining.
Our take on Probably Stolen store events
The clearest way to read Probably Stolen store events is as category-specific signals with stated percentages, durations, or customer effects. The listed descriptions give direct figures for several events, while the terms page explains that event percentages feed into price calculations alongside other adjustments and bargaining. Keeping those two pieces together gives a more useful picture than treating an event percentage as the complete quote.
The market event information also makes clear that the normal random pool contains 15 events and that durations and cooldowns vary by event. The individual entries here state only the details named for each one, such as a three-day effect or a category percentage. When a description names a special customer, as the meteor shower entry does, that customer detail belongs with the event’s market effect.
For a trading decision, the sourced guidance points to current quotes and stock as the checks to make when harvest news signals a category change. That approach also fits the difference between an event adjustment and an actual quote, which can reflect bargaining and other adjustments. Probably Stolen store events are easiest to use when each report is connected to its named category and the current market information is checked alongside it.
Frequently asked questions
How many Probably Stolen store events are there?
The normal random event pool contains 15 market events. The terms description also says 15 ordinary random events can adjust trade category prices or bring special customers, and durations and cooldowns vary by event.
How do Probably Stolen store events affect prices?
Events adjust prices for named trade categories, with listed effects such as a 50% food price rise during a bad harvest or a 40% household item reduction during Household Relief Drive. Event percentages affect price calculations, while actual quotes also depend on other adjustments and bargaining.
How long does the water supply crisis last in Probably Stolen?
The Water Supply Crisis description says water and water ration prices rise by 100% for three days. It also lists a 90% rise for beverage prices and an 80% rise for water purification supply prices.
What does a blackout do to prices in Probably Stolen?
A station-wide blackout raises energy cell prices by 100% and weapon prices by 25%. The event description also says it can switch off your power.
Does a meteor shower bring a special customer?
Yes, a meteor shower brings a foreman who buys materials. The event also raises material prices by 50% for three days.
Should I assume harvest news means a fixed price change?
No, Nutrifruit harvest news can signal category price changes, but the terms guidance says to check current quotes and stock instead of assuming a fixed price change. Actual quotes also depend on other adjustments and bargaining, so the event percentage is only part of what determines a quote.
What should I check when Probably Stolen store events appear?
Match the event to the category it names, then check the current quote and stock when harvest news signals a change. Keep any stated duration with the percentage, and remember that other adjustments and bargaining also affect actual quotes.