Probably Stolen dr jackson: Who He Is and What He Sells

Updated

Dr. Jackson is the machine and gadget dealer in Probably Stolen. His workshop is an after-hours stop on the map that sells machines, modules, tools, and purification equipment from a changing stock. The stores page on GameWikiStation lists 65 possible entries, but a single visit shows only part of them, so what you can buy depends on the day, your reputation, and your investments.

Illustration for a Probably Stolen guide: An empty leather armchair beside a glass cabinet of medical tools; muted palette with one pale amber accent.
Illustration

Who Is Probably Stolen dr jackson?

Dr. Jackson is the machine and gadget dealer of Probably Stolen. The Probably Stolen Wiki lists him among the game's NPCs, and a cast guide on another fan wiki calls him the gadget vendor and says he sells overnight craft machines and gadgets. Put together, those lines answer the basic question: he is the character who supplies the machines and gadgets your shop runs on.

The dedicated character page on probably-stolen.org gives his role as machine and gadget dealer and says he supplies the machines every trade depends on. The character page on GameWikiStation says the same thing in plainer words: he is where your machines come from, and he sells machines and gadgets, including Smuggler's Bay, the water trading guide, and the Toolbox.

Money is the other half of the relationship. Joe Wild can arrange two investments in Probably Stolen dr jackson's shop. Jackson Investment I costs 400 credits and keeps modules in stock. Jackson Investment II costs 650 credits, requires the first, and adds more modules. Each one permanently raises his budget and the stock you can buy when you visit.

Where Dr. Jackson Appears

The workshop is a stop on the map that you visit after hours. The after-hours guide adds the schedule: on Mondays his shop cannot be visited unless a special stock event is running, and in the normal Apprentice tutorial he visits on day 6.

Reputation decides how welcome he is. At +100 Lower Levels standing (Pillar of the Lower Levels), Dr. Jackson and Joe Wild both give you 15% off. At -80 (Shunned), every supplier refuses your calls and Dr. Jackson stops visiting, except in special circumstances.

Take your purchases with you. Anything left on his floor is collected by his assistant, and the game asks you to confirm before you leave, according to the character page on GameWikiStation.

What Probably Stolen dr jackson Sells or Unlocks

The stores page lists 65 possible entries. The table below gives every one of them, with the note that its source adds for that item. A dash means the source gives no detail for that item.

Unlocks change the stock. Water Trader training brings water-handling and purification equipment, Winemaker training brings AgeWell and the reusable yeast device, Jackson Investment I adds extra module and node stock, and from day 14 the Toolbox goes on sale. Owned locked crates add checks for keycard and decryption equipment, per the stores page.

Prices move with the difficulty and the patch. On Normal his stock markup is now 15%, down from 25%, and reputation discounts come on top. On Thin Margins his stock costs 50% more, according to the dedicated character page on probably-stolen.org. A listed item is not guaranteed on every visit, so check the current offer before you plan around one.

Water gear shows how much the seller matters. A player guide on Steam says a Water Purifier costs 345 credits from the retired merchant and 375 from Dr. Jackson.

ItemNote
Advanced Water Filter—
AgeWellUnlocked by Winemaker training
Alarm System—
Alarm Transmitter Module—
AquaScanPlayer guide: buy when household goods are in surplus, which lowers the price
Aug Scanner—
Backpack (Basic)—
Backpack (Large)—
Backpack (Small)—
Black Lamp—
Blue Labeler—
Bottle Printer—
Cryptographic Desequencer—
Cryptographic Desequencer Chip (Command)Cryptographic chip; not a machine-production module
Cryptographic Desequencer Chip (Engineering)Cryptographic chip; not a machine-production module
Cryptographic Desequencer Chip (Medical)Cryptographic chip; not a machine-production module
Cryptographic Desequencer Chip (Security)Cryptographic chip; not a machine-production module
Cryptographic Desequencer Chip (Service)Cryptographic chip; not a machine-production module
Disposable Keycard (Blank)—
Eco Module (random variant)Random variant
Efficiency Module (random variant)Random variant
Energy Cell—
Energy Cell (Mk. II)—
Flashlight—
Food Neon Sign—
Food Stamp Identification Handbook—
Fridge—
FurnaceGiven at no cost on day 6 (fan wiki)
Furnace Module (Blast)—
Furnace Module (Junk Processing)—
Hemingway Color Checker—
Hemingway Identification Guide—
Household Item Neon Sign—
HydraTech Micro Water Purifier (used)Used variant (stores page)
Labeler—
Machine Bay—
Magnifying Glass—
Material Neon Sign—
Medical Neon Sign—
Metallurgy Manual—
Mirage Projector—
Module Bay Expansion Kit—
Module Extractor (Advanced)—
Moisture Farm—
Mouse Trap—
Music cassette (track varies)Track varies
Node (Medium) (random variant)Random variant
Overclock Module (random variant)Random variant
Performance Module (random variant)Random variant
PowerBloc—
Quality Module (random variant)Random variant
Recharger—
Refinement Module (random variant)Random variant
Republic Logo Checker—
Satchel (Small)—
Scav Scanner—
Self Charging Energy Cell—
Smuggler's BayFor hiding contraband
Storage Bay—
ToolboxFrom day 14
UV Lamp—
Water Neon Sign—
Water PurifierPlayer guide: 375 credits from Dr. Jackson, 345 from the retired merchant
Water Trading Manual—
Yeast Bioreactor—

Our take on Dr. Jackson's Shop

Our take is that Dr. Jackson works best as the equipment stop of the game: after hours, partly random, and better the more you invest and the higher your standing. For Probably Stolen dr jackson planning, check three things before you go: the day, your Lower Levels standing, and what you already own.

Sort his stock by job before you visit. Machines and modules serve production, purification gear serves water trading, and the Toolbox is storage you unlock on day 14. The table makes that grouping easier to scan, so you can find the entries you need without reading all 65 rows in order.

Plan around categories rather than single items. If the item you want is missing, it may simply not have rolled that night, so check the day and your investment before you decide it is gone.

Frequently asked questions

Who is Dr. Jackson in Probably Stolen?

Dr. Jackson is the machine and gadget dealer of Probably Stolen. He sells machines and gadgets from an after-hours workshop, and fan wikis list him among the game's NPCs.

Where does Probably Stolen dr jackson appear?

He appears at his workshop, a stop on the map that you visit after hours. On Mondays his shop cannot be visited unless a special stock event is running, and in the normal Apprentice tutorial he visits on day 6.

What does Dr. Jackson sell in Probably Stolen?

He sells machines, modules, scanners, tools, and water-handling equipment. Named items include Smuggler's Bay, the water trading guide, and the Toolbox from day 14.

Does Dr. Jackson buy items in Probably Stolen?

Yes. The after-hours guide says he buys materials, and the shop is where you sell them to him.

What kinds of equipment can appear in Dr. Jackson's shop?

The stores page lists 65 possible entries, covering water purification equipment, backpacks, modules, scanners, and machines such as the Furnace and PowerBloc. A single visit shows only part of that list.

What should I know about Probably Stolen dr jackson before a visit?

Carry your purchases out of the shop, because items left on the floor are collected by his assistant. Keep your Lower Levels standing above -80, because at -80 he stops visiting except in special circumstances.

Sources